When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th. If you target a nonmagical plant that isn’t a creature, such as a tree or shrub, it doesn’t make a saving throw it simply withers and dies. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. This spell has no effect on undead or constructs. Location: forest Race: Monster Use: Mini Genre: Fantasy SourceBook: D&D CreatureType: Blight CreatureName: Tree Blight SourceBook: Curse of Strahd (D&D 5e). The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The target must make a Constitution saving throw. If it has a target grappled, the blight can also make a bite attack against that target as a bonus action. They are trees turned into blights via a foul ritual.Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. Blightspawned Treant (CR 9) Full Attack: 2 slams +14 melee Damage: Slam 2d6+11 Special Attacks/Actions: Animate trees, blight touch, create spawn, double. The blight makes four attacks: two with its branches and two with its grasping roots. False Appearance.While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree. Alone among the blights, vine blights could speak, and their connection to the spirit of the Gulthias tree that spawned them meant that they spoke in a broken version of the spirits voice. Vines blights appeared as masses of vines. (blind beyond this radius), passive Perception 13 Languages Challenge 1 (200 XP). Vine blights were a type of blight, a group of evil plant creatures with both movement and some intelligence.
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